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All of these examples assume that the library has been imported as noted in the Documentation.
Logging information to the console is a simple task and can replace tedious alert()-based debugging. For example you might want to log when a counter has reached a certain value, to do this you could do the following:
if ( Cnt == 100 ) { DP_Debug.logger("Cnt has reached 100", "Info") };
Just like the system alert() method you can also include variables and other expressions in your message. For example:
DP_Debug.logger("Cnt is: " + Cnt, "Info");
Any string can be used as the value of the "Type" attribute. Such custom types will not be color-coded however.
DP_Debug.logger("Cnt is: " + Cnt, "Watch Cnt");
You can: