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All of these examples assume that the library has been imported as noted in the Documentation.
Timers allow you to explore code performance. To set a timer use the timer() method:
DP_Debug.timer("MyTimer");
Call the method again with the same timer name to stop the timer and output the duration:
DP_Debug.timer("MyTimer");
The following example shows a timer being set around a block of potentially slow code:
DP_Debug.timer("MyTimer"); for (Cnt = 0; Cnt < 10000; Cnt++) { X = Cnt }; DP_Debug.timer("MyTimer");
You can: