I finally found a Legendary Class Mod in Borderlands 2! Actually, this is the fifth Legendary Class Mod that I’ve found, but it’s the first one that my class could actually use.
It’s honestly surprising how much of a positive difference this has made. 40% faster skill usage, 41% higher damage output, much faster movement while using my skill and a whole gaggle of skill buffs. Yes. This will do nicely.
Like many others, I’ve spent more than a bit of time at Moxy’s slot machines in Borderlands 2. Once you hit a few million dollars in the game, there’s not a whole heck of a lot else to do with it. After what’s felt like thousands of pulls, I finally hit the Jackpot!
Unfortunately I munged the video of the actual win, but I got this short clip of the winning machine and the legendary gun, the Texas Striker, that dropped.
Sadly, although I was level 39, the weapon was level 30 making it fun, but not that useful. I suppose that may be looking a gift horse in the mouth, but dammit, it’s my horse now and if I wanna look, I’ll look!
Sony just emailed me a congratulations for getting the platinum trophy for “Infamous: Second Son“; which I earned in March of 2014. The email subject was, “You just dominated inFAMOUS Second Son“. Hooray for past accomplishments!
Oddly enough, I actually earned two Platinum trophies – for “Dishonored 2” and “The Order: 1886” in the past couple of days. I guess I should expect a couple emails in, say, 2021!
Still playing and, until now, thoroughly enjoying Dishonored 2. It may have been an error in judgement, but I decided to do my first play-through as a no-kill, no-spot, collect all the runes and bonecharms run. Unfortunately I, and many others, have hit something of a wall in Chapter 5: The Royal Conservatory.
[Minor Spoilers Ahead] The Conservatory has been overrun with witches. To beat the area without deaths, you must activate a machine that eliminates the witches powers. This can incorrectly result in some of the unconscious witches dying.
Apparently this can sometimes be rectified by determining exactly which witches won’t walk again and putting sleep darts in them before activating the device. Unfortunately this did not work for me as can be seen in the following video:
In my case, activating the machine results in four dead witches. After a significant, time-consuming search, I determined which four were dying and collected them in the burglars apartment. In my case this group included the two would-be bushwhackers encountered outside of the Conservatory.
All four are resting comfortably on the floor and alive. Pull the switch and all four are dead. Reload and sleep dart the lot of them, then pull the switch. Now the statistics only show a single death, however examining the bodies directly show them all as dead.
You can read more about this on this Steam Discussion. Harvey Smith of Arcane Studios has also acknowledged the bug in this Twitter thread. Here’s hoping for a quick and stable patch!
I’ve been thoroughly enjoying Dishonored 2. I’ll likely be writing more about it at some point, but for now, here’s a brief word on one of the trophies, “Heartbeat Reaper”. This requires you to eliminate six enemies within 1.5 seconds. I’ve seen several methods for obtaining this – attracting crowds into grenades or leveraging the new Domino ability. The key that I feel some may have missed is that your victims don’t actually need to be conscious.
Yup, that’s it. Collect a pile of unconscious dinks and toss in a grenade; one and done.
After my initial disappointment and mid-game thrills with Uncharted 4, I completed the game. Having let the experience sit for a couple of weeks and allowing the adrenaline to fade, I can say without exaggeration:
Best. Game. Ever.
I’ve never experienced a better meshing of character, story, setting and gameplay. Others have come close and even surpassed it in one or more areas. “Mass Effect” had greater depth, but the ending marred the experience. The “BioShock” games brought the drama, but lacked the longevity and depth. Lara Croft may be responsible for some great experiences, but failed to ever show any real growth as a character.
After my initial disappointment with Uncharted 4’s gi-freakin’-normous day one patch, I was actually able to play it. Since Tuesday, I’ve been able to put something over ten hours into the title and have reached Chapter 12 (of 22). Yes, I’m a 45 year-old man who took a vacation day from work to play a video game. I’m a growed-up and I wanna find pirate treasure, dammit!
In a fit of hubris, having earned Platinum trophies for the three previous games, I decided to start the game on “Crushing” difficulty. Having spent the last two hours failing to progress, I’m beginning to feel that this may have been a mistake.