I continue my play diary of Fallout 4 on the PlayStation 4. I’ve been swamped, as the kids say, “IRL”, so haven’t been moving forward much. After being disappointed by the courser in the last part, I decided to deal with my thieving settler problem once and for all.
One thing can be said for Quentin Tarantino [IMDB] films: they’re easy to dismiss. Before a tirade about how over-rated his films are, you’ll often hear “too violent”, “too long” or “too complicated”. Tarantino’s films are hard. They require a commitment from the audience that some are unwilling to make. “The Hateful Eight” is no different.
I continue my play diary of Fallout 4 on the PlayStation 4. I continued to ignore my long-lost son and Danse came with, like the dim-witted, loyal, puppy-dog that he is.
This guy is a straight up thief!
I began by cleaning house. I’ve been stockpiling loot, so did the fast-travel shuffle to sell it all. Danse didn’t appreciated the fact that I did this naked. It’s the easiest way to keep my wanted gear seperate. He keep telling me I was “out of uniform”.
In this process I noticed that some of my gear was missing! Danses gift, “Righteous Authority” and the “Limitless Potential” prototype, amongst others, were gone! I discovered that my settlers were straight up stealing from me! The local bartender (that bastard pictured) had no fewer than four of my legendary weapons on him! To think, I gave that bastard his job!
My adventuring earned me four more levels. I used the first two to finish off all five ranks of Rifleman. My non-automatic rifles now do 200% damage, ignore 30% of my enemy’s armor and are better at crippling. It’s not helped by the perk, but I also tossed a flamer barrel on a “Never Ending Plasma Pistol” to create an exceedingly nasty little number.
My gauss rifle now does 409 damage, plus a bit of explosive AOF. That’s over 1700 damage on a sneak attack.
My Lucky Laser Rifle does 144 damage (double that on criticals), but ammo is much more common.
Who wouldn’t want to shoot a never-ending stream of green fire from their hands?
I also took the second rank of Critical Banker, allowing me to have three criticals on tap. It’s come in handy. Lastly, I took the first rank of Grim Reaper’s Sprint. V.A.T.S. kills now completely refill my action points 15% of the time. As a heavy V.A.T.S. user, this is one of my favorite perks from previous games. I’m surprised it took me so long to take it here.
The overwhelming success of the Marvel Cinematic Universe has allowed them a certain leeway; a certain freedom to experiment. While this hasn’t yet resulted in something truly insane, like a film led by a woman, it has allowed them to explore some of the quirkier ideas and characters available in the vast Marvel catalog. Two years ago, this led to the explosive success of Guardians of the Galaxy [IMDB] and now it brings the closest we’ve come to a straight Marvel comedy.
I’d be more comfortable if that shadow was less… swiss-cheesy.
I continue my play diary of Fallout 4 on the PlayStation 4. As I promised last time, today I headed over to the Cambridge Police Station to hook up with Paladin Danse. The Brotherhood and I haven’t always seen eye-to-eye on things, but they deserve a shot, right?
My adventuring earned me three levels and I dumped all mt perk points into Rifleman. With the exception of my still glorious gauss rifle, my weapons have been getting a little anemic. I’m hoping this will give them a much needed boost for the end game.
I’ll happily admit that I’ve got a soft spot for dragons (and dungeons) and sorcery (and swords). Whenever a new fantasy film is announced, I turn back into my twelve-year old self and start looking around for my dog-eared Monster Manual. I’m often disappointed. Still, even a bad fantasy movie is usually a pretty good time.
The trailer for this begins “In a world…”, so you know it’s going to be something different! Or at least a different version of something you’ve seen before. Or maybe something exactly the same as what you’ve seen before, but with a different paint job.
Before I begin, an admission: I had no interest in seeing this. At all. I gave it a glance and dismissed it as another brooding, tween, After School Special melodrama. Somebody would offer somebody else drugs, they’d just say no. Somebody else would cry and so forth and so on. I am, however, married, and this film was shot in my lovely bride’s hometown at her former high school.
So, guess who got to watch “The Sisterhood of Night”?
I continue my play diary of Fallout 4 on the PlayStation 4. Last time, I traded in Nick for Curie and today we painted the town. When I get a new companion, I like to travel with them until they idolize me. I consider it a gift to them.
I also did a little spring cleaning. I cleared out my inventory of useless gear and, using the Chemistry and Cooking Stations, converted much of the rest into more useful items. Crafting items earns very little experience, but crafting hundreds of items is a different story. I jumped a couple of levels after my craft-a-thon and got a couple more from quests. Including the perk points I’d been hoarding, I had six to spend.
For all those people that see a super-mutant and just wanna bop them a good one!
As I had to deal with a “sea monster”, I took the first rank of Aquagirl. It seemed odd because the first rank eliminates rads from water and allows you to breath underwater. The second and final rank makes you invisible in water. It seems like it should have been three ranks, but I’m not complaining.
I also took two points of Luck, raising it to 9 and the first rank of Critical Banker. Having an extra critical hit in my pocket has definitely come in handy. Finally, on a whim, I upped my Agility one point to 9 and took the first rank of Blitz. Stabbing people from far away can’t be a bad thing, right?